Mike Ren Yi is a Chinese-American Game Designer and Video Producer currently working in Montreal, Canada. Previously he worked in Shanghai, China for 8 years and before that lived in New York City. His professional experience includes projects for Behaviour Interactive, Ubisoft, Netease, RADII China, Lonelyleap Films, and other international organizations.
He is currently employed as a R+D Game Designer at Behaviour Interactive working on the future of Dead by Daylight. His independent games have been covered in press including Rock Paper Shotgun, Kotaku, Vice and more.
SELECT EXHIBITIONS AND AWARDS
- Lucky Yu – Playcrafting Graffiti Games Commissioned Project – NYC, USA (2022)
- Yellowface: An Asian American Story – Game Devs of Color Expo – NYC, USA (2020)
- Memento Memories – Stories in the Flow at Shanghai Biennale x STA – Shanghai, China(2020)
- SPORTZ Party Pack – WEPLAY Independent Games Festival – Shanghai, China (2019)
- Hazy Days – Brew X Blend Festival, M50 – Shanghai, China (2016)
- Hazy Days – Northern Spark Game Bar, Mill City Museum – Minneapolis, USA (2016)
- Hazy Days – Killscreen.com Official Selection (2016)
- HOT MESS – Night Games Official Selection – Indiecade East (2015)
- HOT MESS – Best Use of Technology – Come Out & Play Festival NYC, USA (2014)
- Clockwork – 1st Place – Grasshopper Game Jam NYC, USA (2013)
- Tinker Tanks – 1st Place NYU Polytech Alternative Control Jam NYC, USA (2012)
SELECT INTERVIEWS
- “Why It’s So Hard to Make Games in China” – Kotaku.com
- “Making Indie Games Under the Coronavirus Quarantine” – Rock Paper Shotgun
- “Interview: Mike Ren Yi” – First Person Scholar
- 好笑到变形的游戏毒药 – 摩登地标
- 一个美国人,怎么就跑到中国做起了沙雕街机游戏?– 游戏研究社
- Touch These Buttons: Mike Ren Talks Shanghai Video Game Party Scene – Smartshanghai
- Clockwork Grasshopper Round Table Interview – GameDevAcademy
- 应对雾霾的正确姿势 – Beacon Guide
EDUCATION
- Masters of Arts, Shanghai Theater Academy, Shanghai, China (2019 – 2021)
- Masters in Intercultural Communications Studies
- Bachelor of Fine Arts, New York University, New York, USA (2008 – 2012)
- Major: Film and Animation Production – Tisch School of the Arts
- Minor: Game Design – NYU Game Center
- Minor: Business of Entertainment, Media, and Technology – NYU Stern School of Business
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