Operator is a 1-2 player audio puzzle game where players act as surveillance agents, tuning a wiretap to capture clear signals and recording evidence of illegal activity to solve puzzles. Inspired by the films The Conversation and The Lives of Others, I set out to create an audio experience that explores the voyeuristic nature of […]
Installation Games
Movie Madness
Movie Madness is a large scale installation game for four players. Players use physical footpads to control the video onscreen. Whichever player has the highest score, the background video will change to that player’s team. Movie Madness creates a feeling of switching through channels while being a interactive game with a high score board. Created […]
Touch Our Buttons
Touch Our Buttons is a Shanghai Based video game collective that make party games for all. Part of the design process for our games includes creating small, portable, arcade machines that can be brought out to events, bars, and restaurants. The games themselves are centered around simple to play multiplayer experiences that are aimed at […]
Sportz – Multiplayer Competitive Game
On the surface, in what appears to be 4-Player Pong, is a deeply engrossing and competitive multi-player action experience that captures the essences of what it means to be an athlete in the NHL, NFL, FIFA*. Filled with emotional brevity, complex narrative-driven gameplay, and fully immersive emergent strategies, Sportz is the culmination of passion and […]
Hot Mess
Hot Mess is a new physical digital game that uses real world metal plates as controllers. It’s Twister with a twist!http://hotmessgame.tumblr.com/ Come Out & Play Festival 2014, New York City “Best Use of Technology” Indiecade East 2015 Night Games, New York City Solo Exhibition at Basement 6, Shanghai PRESS: http://gamecenter.nyu.edu/nyu-game-center-alumni-wins-at-come-out-and-play/ https://arstechnica.com/gaming/2015/02/gallery-fringe-gaming-comes-together-for-indicade-east-2015/ http://www.skilledup.com/articles/3-takeaways-indiecade-east-conference
Clockwork – Grasshopper Edition
Clockwork is a collaborative puzzle/action game designed for the Grasshopper Touch Screen Round Table. The game is designed to be played by six players or up to sixteen fingers. Our prototype stemmed from the fact that we wanted to bring face-to-face gaming back to social environments. The goal is to navigate marbles from one side of […]
Tinker Tanks
Tinker Tanks 3D Tank Simulation Game using real world controllers 1st Place at the NYU Polytech Alternative Control Game Jam Tinker Tanks is a five player cooperative tank game in which each player takes on a different crew position. The prototype won First Place at NYU Polytech’s 48 Hour Alt Ctrl Game Jam. We were inspired […]
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