Clockwork is a collaborative puzzle/action game designed for the Grasshopper Touch Screen Round Table. The game is designed to be played by six players or up to sixteen fingers.
Our prototype stemmed from the fact that we wanted to bring face-to-face gaming back to social environments.
The goal is to navigate marbles from one side of the table to the other by turning and twisting metallic cogs. We were inspired by both steampunk and luxury watches in the visual style.
Exhibition and Awards:
- Indiecade East 2014
- NYC Come Out & Play 2013
- Grasshopper Game Jam 2013
- Awarded 1st Place
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